Knight, gemaltes Porträt von Warden of the Wayrose

Knight

Warden of the Wayrose

The Order is mostly rubble. The vow is not.

Tank Nahkampf Physischer Schaden

Stand behind the star. Nothing gets past it that I have not already met.

Spielstil

The Knight is the raid's tank: he shrugs off hits better than anyone, and his Bastion passive makes him tougher still when his health runs low. Taunt forces an enemy to attack only him for a few turns, trading some of his own damage for a much thicker hide.

Bevorzugter Feind: Gegen Beasts verursacht Knight 10% mehr Schaden. Arten: Spider, Wolf, Bat, Slime, Dragon, Naga, Troll.

Fertigkeit und Passiv

Aktive Fertigkeit

Taunt

For 4 enemy turns the enemy can only attack you (area hits excepted): you take 40% less damage from ordinary hits (effective defense) and deal 25% less damage.

Passiv

Bastion

Takes 5% less damage; below 30% health, 25% less instead.

Mit den anderen Klassen vergleichen. Löse deine Fertigkeit im Chat mit !skill [name] aus.

Werte nach Level

WertLv 10Lv 15Lv 20Lv 25
HP206266326387
Angriff11141821
Verteidigung13%13%13%13%
Krit.5%5%5%5%
Ausweichen5%5%5%5%
Regeneration3344
Heilkraft9121518

Helden starten auf Level 10 und wachsen bis Level 25. Die Zahlen gelten ohne Boni durch Passive. Regeneration sind die HP, die Helden pro Tick zurückgewinnen, solange sie außerhalb eines Duells warten.

Attribute

  • Stärke Angriffswert 10 zu Beginn +1.5 pro Level
  • Geschicklichkeit 5 zu Beginn +0.5 pro Level
  • Intelligenz 2 zu Beginn +0 pro Level
  • Vitalität 16 zu Beginn +2 pro Level
  • Weisheit 7 zu Beginn +1 pro Level

Geschichte

When Hearthold's roof fell in, the Order of the Wayrose kept its vows and lost almost everything else. The barracks are full of swallows now, the banners hang in tatters, and the blue-and-gold compass star survives on a single cloak. The Knight wears that cloak. Nobody ordered him to. The Order simply stopped sending orders, and he has never found a good reason to stop following them.

He is no prodigy and no poet. He is the person who stands in the doorway while everyone else is still working out where the doorway is. The beasts of the Deep tend to break against him like waves against a seawall, and he has stopped being surprised by it. When the Call came, he checked the sky, found the star, and answered before the second sentence.

He rests both hands on his sword when he thinks nobody is looking, the way other people close their eyes to pray. He would never say what he is promising. It seems to be working.