Druid, ritratto dipinto: Root-Tender of the Greenwatch

Druid

Root-Tender of the Greenwatch

Everything grows back, with a little help.

Supporto A distanza Danno magico

Everything grows back. Eventually. Mostly. Let me help it along.

Stile di gioco

The Druid is the raid's support: Renewal heals an ally steadily over a few seconds and clears poison and burn. Bark Skin doubles his own regeneration and toughens him when he is hurt, so he is hard to put down while he works.

Nemico prediletto: Beasts subiscono +10% di danni dal Druid. Razze: Spider, Wolf, Bat, Slime, Dragon, Naga, Troll.

Abilità e passiva

Abilità attiva

Renewal

A living ally (yourself if no name is given) recovers 0.2 x heal power per second for 5 s. Refreshes, does not stack. Also cleanses poison and burn from the target.

Elimina tutti questi stati: Poison, Burn.

Passiva

Bark Skin

Regeneration x2; +6% defense below 50% health.

Confronta con le altre classi. Attiva la tua abilità dalla chat con !skill [name].

Statistiche per livello

StatisticaLiv. 10Liv. 15Liv. 20Liv. 25
HP158204250297
Attacco12161923
Difesa5%5%5%5%
Critico5%5%5%5%
Schivata5%5%5%5%
Rigenerazione4566
Potere curativo22293643

Gli eroi partono dal livello 10 e smettono di crescere al livello 25. I numeri sono calcolati prima dei bonus delle passive. La rigenerazione indica gli HP recuperati a ogni tick dagli eroi che aspettano fuori da un duello.

Attributi

  • Forza 3 all'inizio +0 per livello
  • Destrezza 6 all'inizio +0.5 per livello
  • Intelligenza Statistica d'attacco 11 all'inizio +1.5 per livello
  • Vitalità 8 all'inizio +1 per livello
  • Saggezza 12 all'inizio +2 per livello

Storia

The ruins of the Greenwatch were wild long before the Ranger first stood watch there, and the Druid is the reason they are still standing. He has spent years persuading the old arches to hold up instead of fall down. He talks to them, and in the slow way of stone and moss, they have started to listen.

When the Sleepless Gate woke, the oldest oak in the forest dropped a single acorn at his feet, and he took the hint. He knows the beasts of the Deep the way a gardener knows weeds: he does not hate them, he simply knows exactly where to cut.

His cloak is leaves that regrow every spring, his staff is a living branch with a glowing crystal in its crown, and the pouch at his belt holds seeds, tea, and a snack for whoever looks hungry. He is cheerful in a way that makes the grim ones nervous.