Ranger, retrato pintado: Eye of the Greenwatch

Ranger

Eye of the Greenwatch

The wind tells him where to stand.

Dano À distância Dano: Físico

Wind's from the east. Hold still. There.

Estilo de jogo

The Ranger is a ranged damage dealer who always strikes first and lands crits more often than most. Arrow Storm turns his next attack into a volley of shots, each of which can crit or miss, and he hits humanoid enemies harder than other foes.

Inimigo favorito: 10% a mais de dano do Ranger contra Humanoids. Raças: Human, Orc, Goblin, Lizardfolk, Cyclops, Minotaur.

Habilidade e passiva

Habilidade ativa

Arrow Storm

Your next attack becomes 3 shots of 60% damage; each can crit or miss.

Passiva

Eagle Eye

+12% critical chance and you always strike first.

Compare com as outras classes. Ative sua habilidade pelo chat com !skill [name].

Estatísticas por nível

EstatísticaNv 10Nv 15Nv 20Nv 25
HP164212260308
Ataque14182226
Defesa6%6%6%6%
Crítico14%14%14%14%
Esquiva12%12%13%13%
Regeneração2233
Poder de cura681012

Os heróis começam no nível 10 e param de crescer no nível 25. Os números não incluem os bônus das passivas. Regeneração é o HP recuperado a cada tick pelos heróis que esperam fora de um duelo.

Atributos

  • Força 6 no início +0.5 por nível
  • Destreza Atributo de ataque 17 no início +2.5 por nível
  • Inteligência 3 no início +0.5 por nível
  • Vitalidade 10 no início +1 por nível
  • Sabedoria 4 no início +0.5 por nível

História

The Greenwatch is a forest that grew over a city, and the rangers who keep it can read both the leaves and the old street signs. Every morning the Ranger counts the arches still standing. Some mornings the count is one fewer, and he does not talk about those mornings.

He was a watcher until the Gate began to stir, and a watcher who sees a gate is required by tradition to do something about it. He has spent years looking for a loophole. Meanwhile he has learned that the humanoid foes of the Deep, the bandits, orcs and goblins who walk upright and believe they are being quiet, are the easiest to read from a very long way off.

His bow is old gold on older yew. The red scarf came from the only person who ever beat him at archery, a story he tells exactly once per visitor. The wind tells him where to stand. The arrow, he says, just tells everyone else.